import time from turtle import Screen from player import Player from car_manager import CarManager from scoreboard import Scoreboard screen = Screen() screen.setup(width=600, height=600) screen.tracer(0) screen.bgcolor("white") game_is_on = True player = Player() scoreboard = Scoreboard() cars = CarManager() while game_is_on: screen.listen() screen.onkey(player.move_up, "Up") cars.execute_round(scoreboard.level) if cars.check_collision(player): game_is_on = False scoreboard.game_over() time.sleep(0.1) screen.update() if player.has_won(): player.reset_position() scoreboard.level += 1 scoreboard.update_score(scoreboard.level) print("Finished") screen.exitonclick()