This commit is contained in:
Tanguy Deleplanque
2025-07-03 15:18:56 +02:00
parent eaebdba4bb
commit df22e55f4b
4 changed files with 163 additions and 0 deletions

22
020/food.py Normal file
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from turtle import Turtle
import random
class Food:
def __init__(self, screen_x_size, screen_y_size):
self.turtle = Turtle(shape="square")
self.turtle.color("cyan")
self.turtle.pu()
x_limit = int((screen_x_size-20)/40)
y_limit = int((screen_y_size-20)/40)
x_pos = random.randint(-x_limit, x_limit)*20
y_pos = random.randint(-y_limit, y_limit)*20
self.turtle.teleport(x=x_pos, y=y_pos)
def get_position(self):
return self.turtle.xcor(), self.turtle.ycor()
def hide(self):
self.turtle.hideturtle()

71
020/game.py Normal file
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from turtle import Screen, Turtle
from snake import Snake
from food import Food
import time
class GameManager:
BOARD_WIDTH=600
BOARD_HEIGHT=600
def __init__(self):
self.screen = Screen()
self.screen.setup(width=self.BOARD_WIDTH, height=self.BOARD_HEIGHT)
self.screen.bgcolor("black")
self.screen.title("Snake game")
self.screen.tracer(0)
self.snake = Snake()
self.screen.update()
self.food_on_screen = False
self.game_on = True
def control_snake(self):
self.screen.listen()
self.screen.onkey(self.snake.up, "Up")
self.screen.onkey(self.snake.right, "Right")
self.screen.onkey(self.snake.down, "Down")
self.screen.onkey(self.snake.left, "Left")
self.snake.move()
self.screen.update()
def check_collision(self):
x, y = self.snake.get_head_position()
wall_collision = x >= self.BOARD_WIDTH/2 or x <= -self.BOARD_WIDTH/2 or y >= self.BOARD_HEIGHT/2 or y <= -self.BOARD_HEIGHT/2
snake_collision = self.snake.tailbite()
return wall_collision or snake_collision
def is_food_eaten(self):
snake_x, snake_y = self.snake.get_head_position()
food_x, food_y = self.food.get_position()
if int(snake_x) == int(food_x) and int(snake_y) == int(food_y):
print("Yihaa")
self.food.hide()
self.snake.extend()
self.food_on_screen = False
def game_round(self):
if not self.food_on_screen:
self.food = Food(self.BOARD_WIDTH, self.BOARD_HEIGHT)
self.food_on_screen = True
self.control_snake()
if self.check_collision():
self.game_on = False
self.game_over()
self.is_food_eaten()
time.sleep(0.1)
def get_screen(self):
return self.screen
def game_over(self):
turtle = Turtle()
turtle.color("yellow")
turtle.write("Game over!", move=False, align='center', font=('Arial', 32, 'normal'))

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020/main.py Normal file
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from game import GameManager
import time
game = GameManager()
while game.game_on == True:
game.game_round()
game.get_screen().exitonclick()

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020/snake.py Normal file
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from turtle import Turtle
class Snake:
def __init__(self):
self.segments = []
self.length = 3
self.extend_snake = False
for i in range(self.length):
turtle = Turtle(shape="square")
turtle.color("white")
turtle.pu()
x_pos = -i *20
turtle.teleport(x=x_pos)
self.segments.append(turtle)
def move(self):
tail_position = self.segments[-1].position()
for i in range(len(self.segments) - 1, 0, -1):
self.segments[i].goto(self.segments[i-1].position())
self.segments[0].forward(20)
if self.extend_snake == True:
turtle = Turtle(shape="square")
turtle.color("white")
turtle.pu()
turtle.goto(tail_position)
self.segments.append(turtle)
self.extend_snake = False
def up(self):
if self.segments[0].heading() != 270:
for segment in self.segments:
segment.setheading(90)
def right(self):
if self.segments[0].heading() != 180:
for segment in self.segments:
segment.setheading(0)
def down(self):
if self.segments[0].heading() != 90:
for segment in self.segments:
segment.setheading(270)
def left(self):
if self.segments[0].heading() != 0:
for segment in self.segments:
segment.setheading(180)
def get_head_position(self):
return self.segments[0].xcor(), self.segments[0].ycor()
def tailbite(self):
for i in range(len(self.segments) - 1, 0, -1):
if self.segments[0].position() == self.segments[i].position():
return True
return False
def extend(self):
self.extend_snake = True